Lee's choices throughout the season alter what kind of friendship he has with Kenny. Lee first meets him on Hershel's farm where his son almost dies at the hands of some walkers. Kenny is the tritagonist of Season 1 and appears in all five episodes. It is revealed in Season 2, Episode 2: "A House Divided" that Kenny survived. Lee was upset because he assumed Kenny was devoured by the walkers, but he remained focused on recusing Clementine. After that, Lee frantically screamed for Kenny as he fired his last shots. Lee and Omid attempt to pull Christa out, but they can't reach her. If Ben was killed in Episode 4, after making their way across the rooftops, Kenny bumped into Lee, causing the walkie-talkie to fall into a dark room of walkers. If Ben is saved, Kenny will sacrifice himself to make sure he is put down before he is eaten. Whether Lee Everett sides with him and his family throughout the game will be dependent on whether or not he sides with him, (which is why the fanbase has mixed opinions on him.) He loses his son, Duck (AKA Kenny Jr.) when he is bitten by a walker (whether he is put down or not is dependent on the player), and loses his wife when she commits suicide. He serves as the tritagonist of Season 1, the deuteragonist in Season 2 and a determinant flashback character in A New Frontier (Season 3). Kenny is a major character in the The Walking Dead video game series, and the overall deuteragonist of the first half of the series. What kind of friend would I be if I wasn't there for you now? You and Clementine are the only family I got left, I'm with you to the end. Then she stabbed him once more with feeling, adding, “That’s what you get.You've always been there for me Lee, always had my back when it mattered.
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“It wasn’t empties” that destroyed the Campus Colony, “it was you,” she spat as he lay dying. When he was momentarily distracted by a walker, she shot him in the shoulder with an arrow, then engaged in a brutal fight that only ended when she’d stabbed him. Realizing that they were only alive because they’d taken a risk back there and then, Iris took another, sneaking out and nearly being apprehended by a CRM soldier. Back at the Perimeter, Iris and Felix wondered aloud why the CRM would cover up what happened at Campus Colony if it really had been hordes - columns, this show calls ‘em. Because, Huck replied, keeping her trap shut would keep Leo safe, keep Felix and Iris safe, and keep her in a safe place herself.Īs the episode neared its conclusion, at last Hope enjoyed a tearful reunion with her father. Why shouldn’t Hope turn around and tattle to Elizabeth? the teen asked. Later, Huck tried to get back in Hope’s good graces by revealing that she had sent Iris and Felix to a settlement where they’d be safe. She and her cronies were content to carry that burden for the greater good.
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“It’s OK to hate us,” Elizabeth assured her. Beat-up and concussed, Hope radioed the CRM to be picked up.
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‘IT’S PAST MIDNIGHT, HAPPY BIRTHDAY, KID’ | Speaking of people in precarious positions, given the option to just up and leave the CRM’s custody, Hope did exactly that and soon wound up in one tussle after another, first with a walker, then with a mad-as-a-hatter human.
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“One wrong move,” Will said, “and it’s over, for all of us.” were taking by harboring fugitives like them. Those still alive have their reasons.” What are Iris’? “I guess,” she said, “I live for Hope.” Later, Will made it plain to Felix the big risk that Indira & Co. Once Will had taken Felix and Iris to his safe haven, they were welcomed by leader Indira, who asked the newbies, “What do you live for? Living takes effort now. In exchange, the CRM leaves its occupants be. In fact, Will might not have lived long enough to reunite with his boyfriend, had he not wound up in The Perimeter, an abandoned farm town whose Council clears walkers and warns strangers away from the CRM facility.